![]() Define a limit, based on the power of your pc. If you get jerky rockets, consider turning this off and use show net (requires new hud enabled), then cl_delay_packet 0-10 until your min/avg/max ping is equal and dev preferrably is 0.00ms.ĭon't set cl_maxfps to 0. cl_earlypackets 1 lowers net latency and reduces "warpiness".cl_nopred 0 (default) prediction for your character is enabled.cl_nolerp 0 (default) set to 1 to disable linear interpolation of objects in the game (not recommended).cl_physfps 77 equals the setting on almost all servers.Independent physics separates frame rate from physics rate allowing frame rates above 77. If you're using nQuake, you can ignore this section. These settings only work on ezQuake client. Threaded optimization can cause unstable frame rate if you have multicore CPU and NVIDIA video card You can turn it off in video card driver settings.In Windows 7, you can use Resource Monitor: enter "resmon" in start menu search box.FileMon - Simple tool to show you which Windows applications are accessing your hard-drive.If it's the "System" process, check for wrongly uninstalled/conflicting firewalls or buggy drivers. Process Explorer - Contains CPU Usage graph where you can track for CPU spikes and display what process is causing them.If that doesn't help you, use following tools: You can also reduce the number of processes that run on the startup process of your OS. Start by opening Task Manager (ctrl+alt+del) and checking whethe some other processes are consuming the CPU time. If you feel like the game runs smooth for a while but you recognize small disturbing semi-periodic interrupts, those can be caused by background applications. Some mouse drivers have this option, otherwise use HIDUSBF. USB polling rate should be raised to 500Hz or 1000Hz from the default 125Hz. ![]() In this case, you don't need to do anything. If not, you can use an external program like Powerstrip or Refresh Lock.Ģ021 edit: most gaming mouses nowadays work natively at 1000hz. Your video card drivers probably have a custom refresh rate feature. On CRT displays you can lower resolution to acheive higher refresh rates. See TFT for some tips if you're using a TFT/LCD monitor or you are thinking of buying one. Maybe you have an old CRT monitor you could resurrect for Quake use or simply buy a high hz LCD. If you have an LCD display with a high input lag, you should consider other options for ultimate smoothness. A good display for Quake has high refresh rate (Hz).
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